A deep dive into Pixels — a social casual open-world Web3 game and platform built on the Ronin blockchain.
Source: Pixels Wiki
Pixels Gameplay Using Integrated NFTs Like Pudgy Penguins
The main experience of the game revolves around gathering resources, which are divided into a variety of different types such as crops, wood, stone and more. These resources are further divided into different rarity tiers. Certain resources and rarities can only be obtained from specific types of Lands.
Source: Pixels docs
Farming is the main industry in Pixels currently. Players can grow crops on Farm Land, with Farm Land owners taking a share of all crops grown on their Farm Land. Farming requires energy which is the main constraint in the game. Energy gradually recharges over time or can be restored with food in-game.
Source: Pixels docs
With resources, players can cook food or craft valuable items such as furniture and tools. These skills require their respective blueprints or recipes to complete which can be obtained through in-game progress or events.
Pixels In-Game Economics
The in-game economy of the game revolves around three main aspects: Land, Resources and Tokens.
Land is represented by NFTs, which are publicly tradable. Ownership of Land grants unique benefits to owners, enabling them to earn from activity on their Land and to manage their plot of Land. Owned Land also contains resources that are unavailable on public plots of Land. Land ownership however, is not a requirement to play the game and users can start for free.
Source: Opensea
Realms
Moreover, this also allows integration of NFTs and tokens from other projects. Realms enables other projects to integrate their Land NFTs into their metaverse, with NFT collections as in-game avatars as well. Additionally, other tokens can also be integrated to allow other projects to create their own stores and facilitate transactions in their own token.
Source: Pixels docs
Eventually, they also plan to release their own Realms Scripting Engine to further facilitate development on the platform by other projects.
PIXEL Binance Launchpool and Tokenomics
Unlike BERRY, PIXEL has a hard token cap. The relationship between BERRY and PIXEL can be thought of similar to how most mobile games operate, with a soft currency and a hard currency. Soft currencies are earned in-game through actions while hard currencies are usually acquired through payments via real-world currencies. Hard currencies are often not required for gameplay and are generally convenience improvements or cosmetic upgrades for users who acquire them.
For Pixels, the PIXEL token will be used to pay for new premium features, such as Realms, Guilds, Pets and Memberships. Additionally, the token can be used to boost energy, speed up build times, unlock new skins, and more.
PIXEL will have a total supply of 5 billion tokens, with 15.42%, or 771 million tokens, circulating at the TGE.
Source: Pixels docs
Source: Pixels docs
What’s Next for Pixels?
To date, the team has achieved a huge milestone of over 1 million unique users and over 180K daily active users.
With the launch of the PIXEL token, the team will be experimenting carefully with the in-game economy to ensure the long-term sustainability of PIXEL. Additionally, new updates will be launched in the upcoming quarter including new explorable areas, pets, combat systems and Realms to enable player-created content in Pixels Chapter 2.
Source: Pixels docs
Pixels plans to expand on farming upgrades and automation as well as the release of the Realms Scripting Engine in the third quarter of the year, with even more planned for the final quarter.